Church of the Maker

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COSMOLOGY

The Maker

The Maker is the godhead of the Makerite faith.

The Amyndors

Amyndors are a broad category of spiritual beings created by the Maker to execute His will in the universe. Several sub-categories of amyndors seem to exist. Like Men, amyndors possess free will. Consequently, some have rebelled against the Maker and may be counted amongst the greatest foes of Law.

The Iron Prophets

Known also as “Archamyndors” or “Seven Holy Helpers,” the Iron Prophets explained the Maker’s Wisdom to the Holy Heralds.

- Aefantios the Weaver – Patron of Craftsmen (usually portrayed with Eakodomos)
- Agelophoros the Messenger – Patron of Missionaries and Travelers
- Archonos the Captain – Patron of Soldiers
- Eakodomos the Builder – Patron of Craftsmen (usually portrayed with Aefantios)
- Georgos the Tiller – Patron of Farmers
- Nomothetos the Lawgiver – Patron of Rulers and Magistrates; Chief of the Holy Helpers
- Pangoratos the Comforter – Patron of Caregivers and Healers

The Holy Heralds

Strictly speaking, the Holy Heralds were those twelve Baruchites chosen by the Maker to receive the Holy Law from the Iron Prophets. In time, the term “Holy Herald” came to describe any of the great Makerite missionary holy men and women.

THEOLOGY

The Law

- Ritual purification by water and prayer is required after the shedding of blood
- Must pray at least three times daily
- Must spend one day a week in prayer and rest
- Prescribes capital punishment for a variety of crimes
- Proscribes lying, adultery, theft, murder, slavery, blood sacrifice, and the worship of other gods

The Holy Virtues

- Prudence
- Justice
- Temperance
- Fortitude
- Faith
- Hope
- Charity

For a deeper discussion of Makerite theology, see the Makerite Theology sub-section.

THE CHURCH VISIBLE

Organization

Hierarchy – Patriarchates, Metropolia, Eparchies, and Ekklesia

Holy Places – Houses, Studies, Monasteries, and Shrines

Religious
- Secular: Patriarch, Eparch, Archpriest, Priest, Teacher, Deacon, Subdeacon, Reader
- Monastic: Archimandrite, Hegumen, Hieromonk, Hierodeacon, Monk, Acolyte, Novice
- Other: Judge, Scribe, Cantor, Reader, Candle Bearer, Porter, Keeper (Gardener)

Monastic Orders
- Tychites: The original Tychite monastery was founded near the Ellasene city of Tykos in the Lost Lands. The Tychites are known as scholars and academics and are drawn to places where there are books and other sources of lore to investigate. Usually, but not always, Tychites conduct their studies in libraries maintained in their monasteries, although traveling Tychite monks are not unknown.

Mendicant Orders
- Magonines: The so-called “Hounds of Magos” are a mendicant order originally founded by Saint Maewyn (“Magos” in Geatish), a Weallack warden, several centuries ago to stamp out pagan recidivism amongst the Geatings. Although not the only religious order dedicated to the combating of heresy, they are the most active in the Mornlands by far.

Symbols

- The Hammer symbolizes the Hand of the Maker in everything
- The Ram’s Horn announces the “Good News” and banishes evil
- The Maker’s Star — a seven-pointed star — hearkens to the Maker’s perfection, the gifts of the Maker, the holy virtues, and the seven colors of the rainbow
- The Rainbow is the Maker’s banner and a sign of hope for those who follow His commandments

HISTORY

The Maker was revealed by the Iron Prophets to the Baruchites. The first Makerites in the Mornlands were Ellasene traders. Worship of the Maker spread to the Weallacks thanks to Ellasene and Baruchite missionaries. The Dreamans converted to worship of the Maker in the Lost Lands. Widespread worship of the Maker among the Geatings followed the Dreaman Conquest.

BACKGROUND NOTES

Men and Dvergar are theoretically monotheistic and worship the same god: The Maker. Flavor-wise, the Church of the Maker looks like an amalgam of modern Judaism, medieval Catholic Christianity, and medieval Orthodox Christianity. Thanks to differences in politics, history, and philosophy, there are various small and large controversies and power struggles in the Church of the Maker that add an additional layer of politicking and turmoil to the Mornlands.

Canons: These are the contemplatives, mendicants, most of the hierarchy, the “staff” at Shrines, Studies, and Houses of the Maker. Adventuring clerics are often students, preachers, or drawn to public service. Their historical analogues would be diocesan clergy and most monastics.

Wardens: As their much-improved combat training indicates, wardens provide security and military muscle to the religious hierarchy. Naturally, there is not always someone to bash, so wardens also serve many of the functions the priests do. Wardens are most closely-associated with the fighting religious associated with the great Houses of the Maker. They often fight as organized units for the abbots in Illanmoria. However, wardens can also be found in sects/orders that have a martial focus. Their historical analogues include individuals like Friar Tuck and Odo the brother of William the Conqueror as well as groups like the Hospitallers and Japanese sohei.

Axiomars: Axiomars are most common amongst the Children of Baruch and almost unknown amongst the Weallacks and Geatings. They are “holy” warriors who serve the Maker. They tend to be courageous and well-disciplined. They are exclusively organized into orders that may have missions of crusading against pagans (a problem in the far north and far south), Reavers (to the east), heresy, and witchcraft/devilry. Most fight in units, but others are called to questing alone or in small companies. Their historical analogues would be a somewhat idealized versions of the Templars.

Of course, the roles noted above are idealized. You also have personal motivations that may revolve around less noble aims associated with the gain of power, politics, or even heretical/infernal designs.

Church of the Maker

Lights in the Darkness Hardrada